Saturday, January 31, 2009

A Gamers View on the Death of EGM

EGM has fallen and 1up has been decimated, one issue short of EGM's 20th anniversary. Almost every former and current employee has put there two cents in on the subject, so I figured I would voice my opinion on the subject as an outsider. Simply a fan of the video game industry and everything related to it. Yes I know I'm a bit late to chime in, however now that the dust has settled and emotions have returned to a state of normalcy, I couldn't think of a better time.

I'm thirty years old. I have been a fan of games since the age of four or five. In that time I have seen my fair share of "gaming rags" come and go. Even though EGM was never my favorite gaming mag, it remained a constant throughout. I always preferred and subscribed to magazines like Nintendo power, Next Gen, GamePro (regrettably), Official Dreamcast Magazine, Official XBox Magazine, and last but most certainly not least, Game Players/Ultra Game Players. I was crushed when UGP was killed. I loved the character the writing staff brought to that publication. So I can completely understand readers disappointment in EGM's demise. Though not a lifelong subscriber, I decided to subscribe a couple of years ago, and instantly noticed that exact same phenomenon the EGM staff brought to the presses each month.

The staff at that magazine was as talented as any of the other great gaming magazines ever available on newsstands. Perhaps more so due to numbers alone as EGM had a gigantic staff and a nice stable of consistent freelancers. The articles were all well written, informative and most importantly, the staff was given the freedom to inject there own personality into every page of edit, at least in my short stay as a subscriber. If you want to catch my attention as a reader, that's exactly how to do it.

When a writing staff is allowed to put themselves into there work, reviews and editorials mean so much more. The longer you read that kind of work, the more you get familiar with reviewers tastes. You see, it's not the review score that matters, it's the content of a review. For example, Gears of War 2 received rave reviews pretty much across the board. I don't care what the scores were, but the reviews that told me it was pretty much identical to the original. I completely understand why people love that game, it just doesn't suit my tastes. Perhaps that is a bad example, but I'm insanely tired and it was the first thing to come to mind. Then again, here is another example with more specifics. I can't recall the exact text, but I do remember OXM giving NFS:Hot Pursuit 2 a mediocre to decent review. I also remember the article making note that fans of racing games would probably enjoy it immensely. That part was a 100% correct. Yes that game had flaws, so a mediocre score was completely understandable due to that reviewers objective opinion. It was one of my favorite original XBox/PC games and I didn't enjoy it any less because of a lower score.

I suppose what I was getting at is, if you get a bunch of guys who write tech manuals to write video game reviews with no personality whatsoever, you wont get discernible details that let you know weather or not that game is for you. That's what made the "state run media" of Nintendo Power so drab. That's also what makes game magazines like EGM, UGP and OXM so great.

P.S. My heart goes out to all the currently unemployed folks due to 1up's sale to Hearst, and hope you all create your own, or find gainful employment very soon. R.I.P. EGM and belatedly CGW/GFW.

Thursday, January 29, 2009

OH NO!! It's Mechagodzirra!!!


Bored and in a waiting room. This made me laugh as I also heard the post title in my head. I'm getting delusional.

First hint of Forza 3?


I just checked my Twitter feed and "chespace" Che Chou, formerly of 1up.com and now Turn 10 studios, said "DUDE OUR GAME IS STARTING TO LOOK AMAZING. DAMN." Could he be referencing a new Forza? There has been no official announcement as of yet. Really though, what else could Turn 10 be working on? The only other possibility I can think of is a new PGR since Bizarre Creations was scooped up by Activision. Personally, I am hoping for Forza 3.

Wednesday, January 28, 2009

Fallout 3 and Fable II DLC afterthoughts


DLC is almost always a mixed bag. On one hand you get some pretty cool new content for an old favorite (old being a completely subjective term). On the other, sometimes it feels like the content should have been there in the first place, or doesn't belong at all.

Fable II is a good example of what to do. While the actual quests are quite short, the abundance of toys make up for that quite well. From potions that can make your character taller and shorter to the Halo assault rifle, the real meat of the content is the customization that comes with it. Yes it can negate most all of the consequences of your choices through the game (trying to be spoiler free), but if that doesn't bother you, it's well worth a shot.

Fallout 3 however doesn't do so well. Nothing against the content that you get, but it feels like it should have been there from the start. For starters, it can be completed in under an hour if your a level 20 with ease. Then while playing you begin to realize there is no reason to take your time. The levels are very linear and sparse, save 10 pieces of enemy intel to find. The equipment you get when finished really isn't all that great either. It all feels tacked on and not really in tune with the gameplay mechanics. Worth the playthrough or not? For me yes, but I can't in good conscience recommend it to anybody.

So there you have it.

Fable II Knothole Island DLC: Thumbs up

Fallout 3 Operation: Anchorage DLC: Thumbs down

Tuesday, January 27, 2009

Game(s) of the Year 2008



What is there to say about the games of 2008 that already hasn't been said? Well, nothing probably. Especially coming from the skewed view of a 360 gamer. Well, mostly anyway. PC gaming has felt pretty stale to me in the past few years and I haven't felt the need to pick up a PS3. I don't need a Blu-Ray player, nor does Little Big Planet necessitate a $600+ price tag. Don't get me wrong, I'm not a PS3 basher, I can't justify it as a worthy purchase for me personally. So my perspective will be limited to my personal experience, not the limitless supply of games at a large game site. Yet for some strange reason, I still find myself compelled to chime in on the subject.

Of all the games released in 2008, how do you pick just one? I don't know if I even can. Let's see what I found memorable. Early in the year I got down on some Lost Odyssey. I'm usually not a huge JRPG guy, but it is an itch that needs scratched once in a while. One that had not been scratched since the SNES days. I thought it was pretty, dug the story, enjoyed the combat and thought the grinding was kept to a minimum. Still not GOTY material in my opinion, but memorable nonetheless.

Grand Theft Auto IV. Yes it's most certainly in the running. Great story. One of the most memorable all decade, let alone year. Video game plots suck, this one didn't, and I still enjoy the hell out of it.

Ninja Gaiden II still sticks with me. I always want to play it, but I am afraid to. It feels so wrong to love a game so much that I completely suck at. This game kicks my ass. I completely understand I suck and don't blame the game. That fact alone makes this game jump up my list.

Summer came, and so did Yoda to my 360 via Soulcalibur IV. I am 30 years old. I was 15 years old when Street Fighter II was huge. I grew up playing every fighter that came out. Including shitty shareware PC robot fighters, and ridiculously misconceived hunks of poo on the 64. I was bred on fighters. I love them. And from the first moment I played this series on Dreamcast along with DOA, I knew it was one of the special ones. SCIV did not disappoint. The deep character customization, online play and addictive combat will keep me coming back for a long time.

From September on, it's quite a blur. Rock Band 2, Fallout 3, Guitar Hero World Tour, Fable II, Prince of Persia, not to mention I was late to the party with Burnout Paradise and Dark Sector. I also have no desire to play Gears of War 2. I just don't dig it, though understand why people do. I guess if I had to pick one game of the year I couldn't. So I'll break it down into categories.

I'm in the mood to screw around: GTA IV honorable mentions: Fallout 3, Fable II

I want to kick some ass: Ninja Gaiden II honorable mention: Soulcalibur IV

Just drive man: Burnout Paradise honorable mention: GTA IV

I wanna rock!: Rock Band 2 honorable mention: Guitar Hero World Tour

Oooh, pretty: Prince of Persia honorable mentions: Fable II, Soulcalibur IV

Okay, fine. Here you go. are you happy. Your making me do what I didn't want to do. Pick one game. So here you go. it is.... Fallout 3. I see myself coming back to that the most in the future, especially with DLC. It had crazy missions, stories and in-jokes, I'll never forget it. This is also coming from an Oblivion junkie, so take it for what it's worth.

Monday, January 26, 2009

Nifty Gadgets

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